• izzy

    Posts: 23

    Joined: 1st Apr, 2015 9:15pm

    Progress Sharing 3

    I have a basic version of the pray mechanism working. With this mechanism implemented, we are even more near the release date of the next version :) 

    How it works. The first time when the player approaches the shrine, message popups explaining the possibility to pray at the shrine. I quite like this approach, explaining to the player as it plays that there are possibilities around. Something like a tutorial while the player plays the game. A lot of people don't read the readme files, and this seems a nice extension to the game.

    The player approaches the shrine, presses a "p" key on the keyboard then a random block of text appears. This is a second random flavor text I really enjoyed creating. There are 5 blocks of the text randomly chosen, carefully designed to fit one after another to create a small flavor explanation of the current situation. Overall I am satisfied with the quality of the text, and of course, there are probably some grammar mistakes I made but those are planned to be fixed later.

    For now, in case the player has some malevolent buffs they disappear.


    Reply
    You are not signed in. You need to sign in if you want to post.
    STATISTICS

    Total posts 30 • Total topics 21 • Total members 192 • Our newest explorer is val.exe